After Dumb Ways to Die: The Trick Puzzles, Rage Platformers and Reflex Games on This Site
Published · 1 min read
Games that are lying to you
The closest relatives of Dumb Ways to Die are the ones where the obvious move is the trap. Level Devil is a platformer whose floors, spikes and doors all misbehave on purpose. The Impossible Quiz and its sequel are the trick-question classics, three lives and a lot of puns. There Is No Game spends its whole runtime telling you to stop playing, and Stupidella, Stupidella 2 and Stupidella Click are tap-everything riddles where the right answer is always the daft one. Who Is? is the gentle version: a picture, a question and a clue hidden in the drawing.
Games that punish a slow thumb
Flappy Bird, Doodle Jump, Squid Dash and Google Snake are the one-input reflex games, and Friday Night Funkin' is the rhythm one: all of them are over in a minute and restart in a second, which is the same shape as a Dumb Ways run. Super Mario 3.0 World is here as the platformer to switch to when you want levels instead of loops.
Stick figures having a bad day
Stickman Hook, Stickman Climb 2, Stickman Fight: Ragdoll and Stickman Archers: Waves share the franchise's other quality — a character whose body is a physics problem. Poor Eddie and Bacon May Die belong with them: one is a boy walking into every hazard on the screen, the other is a pig with a grudge and a dash button.
Live rooms
Shark.io, Snack.io, FlyOrDie.io and Golf Party all put you in a room with other players. They need a connection and a moment to fill the room, so they are the ones to open when you have ten minutes rather than two.
Quieter picks
Master Chess, Jelly Fruit Merge, Monkey Mart and the two Soccer Skills shootouts are the change of pace: nothing on a timer, nothing that dies, and a save between sessions.
More from the blog
- Dumb Ways to Die 2: The Games — Every Zone on the Map and What Its Mini-Games Ask of You
A tour of the browser build's map: the four Adrenaland events, the Freezerville winter set, the Drown Town water park, the token-fed Dumbest of the Dumb tournament and the one screen still under construction.
- Scores, Stars, Tokens and Lives: How Progress Works in Dumb Ways to Die 2: The Games
What the number on the zone sign means, how the stars fill, where tokens come from and go, and why a run ends sooner than you think.
